---
title: "How 10 Chambers is using Lurkit as a force for creator engagement"
url: https://daily.dev/posts/how-10-chambers-is-using-lurkit-as-a-force-for-creator-engagement-ebe5r6qtm
source_url: https://www.gamesindustry.biz/how-10-chambers-is-using-lurkit-as-a-force-for-creator-engagement
type: article
source: "GamesIndustry.biz"
published: 2024-04-16T15:33:23.469Z
updated: 2024-05-09T08:07:00.500Z
tags: ["game-development", "influencer-marketing"]
reading_time: 5
upvotes: 0
comments: 0
language: en
---

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# How 10 Chambers is using Lurkit as a force for creator engagement

**[GamesIndustry.biz](https://daily.dev/sources/gamesindustry)** · 5 min read · 0 upvotes · 0 comments

## Summary

10 Chambers used Lurkit as a force for creator engagement, tapping into smaller streamers to connect with niche gaming communities. They executed a stream-breach marketing stunt at The Game Awards to reveal their upcoming title, Den of Wolves. The stunt was a success, creating hype and boosting engagement.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamesindustry.biz/how-10-chambers-is-using-lurkit-as-a-force-for-creator-engagement>

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Tags: [#game-development](https://daily.dev/tags/game-development), [#influencer-marketing](https://daily.dev/tags/influencer-marketing)

[View this post on daily.dev](https://daily.dev/posts/how-10-chambers-is-using-lurkit-as-a-force-for-creator-engagement-ebe5r6qtm)
