---
title: "\"How dare we use something like that on someone's dream?\" – Why generative AI artwork is a no-go for The Scroll of Taiwu"
url: https://daily.dev/posts/how-dare-we-use-something-like-that-on-someone-s-dream-why-generative-ai-artwork-is-a-no-go-for-k3doohhoq
source_url: https://www.gamesindustry.biz/how-dare-we-use-something-like-that-on-someones-dream-why-generative-ai-artwork-is-a-no-go-for-the-scroll-of-taiwu
type: article
source: "GamesIndustry.biz"
published: 2026-06-17T11:04:51.647Z
updated: 2026-06-17T11:31:17.341Z
tags: ["game-development", "gaming", "genai"]
reading_time: 8
upvotes: 0
comments: 0
language: en
---

> ## Documentation Index
> Fetch the complete documentation index at: https://daily.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# "How dare we use something like that on someone's dream?" – Why generative AI artwork is a no-go for The Scroll of Taiwu

**[GamesIndustry.biz](https://daily.dev/sources/gamesindustry)** · 8 min read · 0 upvotes · 0 comments

## Summary

ConchShip Games, developers of the wuxia RPG The Scroll of Taiwu, have firmly rejected generative AI for game artwork as the title finally launches in English after nearly eight years in Early Access. The developers argue that AI-generated content is mere duplication, not creation, and that using it would betray the trust built with players over seven years. They also share insights on targeting the Chinese market — emphasizing story, culture, and community engagement across platforms like Bilibili, Baidu Tieba, and WeChat — and note that small-to-mid-size studios are a growing trend in China's rapidly expanding PC games market.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamesindustry.biz/how-dare-we-use-something-like-that-on-someones-dream-why-generative-ai-artwork-is-a-no-go-for-the-scroll-of-taiwu>

## Similar posts on daily.dev

- [Interview: Building a Wuxia Sandbox RPG With Up to 10,000 Dynamic NPCs](https://daily.dev/posts/interview-building-a-wuxia-sandbox-rpg-with-up-to-10-000-dynamic-npcs-bk9rwxirb) · 80 LEVEL · 0 upvotes · 0 comments
- [Palworld lead on generative AI: Gamers don't want it](https://daily.dev/posts/palworld-lead-on-generative-ai-gamers-don-t-want-it-nzdl9m1ww) · Game Developer · 0 upvotes · 0 comments
- [Stack Overflow](https://daily.dev/posts/stack-overflow-mlolrepie) · Stack Overflow Blog · 0 upvotes · 0 comments
- [RuneScape maker Jagex says it will never use generative AI to make in-game content](https://daily.dev/posts/runescape-maker-jagex-says-it-will-never-use-generative-ai-to-make-in-game-content-ixnmsvmif) · GamesIndustry.biz · 0 upvotes · 0 comments

---

Tags: [#game-development](https://daily.dev/tags/game-development), [#gaming](https://daily.dev/tags/gaming), [#genai](https://daily.dev/tags/genai)

[View this post on daily.dev](https://daily.dev/posts/how-dare-we-use-something-like-that-on-someone-s-dream-why-generative-ai-artwork-is-a-no-go-for-k3doohhoq)
