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# How Forget-Me-Not Studios Created the 12, Memory Lane Game

**[80 LEVEL](https://daily.dev/sources/80lv)** · 9 min read · 1 upvotes · 0 comments

## Summary

Forget-Me-Not Studios shares the development journey of 12, Memory Lane, a first-person narrative puzzle game about a retired architect with Alzheimer's investigating his family's disappearance. The team evolved from a time-travel concept to a personal project addressing memory and family themes. The core mechanic uses sticky notes to anchor unstable memories, with the main challenge being balancing visual exploration with reliance on a memory notebook. Extensive playtesting proved essential for refining puzzles and accessibility, while personal investment from each team member contributed to the final quality.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/how-forget-me-not-studios-created-the-12-memory-lane-mystery-game/>

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Tags: [#game-development](https://daily.dev/tags/game-development), [#gaming](https://daily.dev/tags/gaming), [#game-design](https://daily.dev/tags/game-design), [#unreal-engine](https://daily.dev/tags/unreal-engine)

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