---
title: "How to Import Assets in Godot"
url: https://daily.dev/posts/how-to-import-assets-in-godot-2yh1v75sr
source_url: https://www.kodeco.com/45959487-how-to-import-assets-in-godot
type: article
source: "Kodeco"
published: 2024-11-12T09:03:20.419Z
updated: 2024-12-08T21:02:29.234Z
tags: ["game-development", "godot"]
reading_time: 8
upvotes: 6
comments: 0
language: en
---

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# How to Import Assets in Godot

**[Kodeco](https://daily.dev/sources/kodeco)** · 8 min read · 6 upvotes · 0 comments

## Summary

This guide helps technically-minded creators import free assets into Godot, using sites like Sketchfab and TurboSquid. It covers the essentials of Godot's import process and setting up a main menu scene for a horror game. The tutorial explains which file types are supported and provides steps to import and set up 3D models, textures, and audio files. By the end, users will have created a prototype main menu with imported assets.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.kodeco.com/45959487-how-to-import-assets-in-godot>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#godot](https://daily.dev/tags/godot)

[View this post on daily.dev](https://daily.dev/posts/how-to-import-assets-in-godot-2yh1v75sr)
