---
title: "How to Make Water Shader for Suzume-Inspired Environment"
url: https://daily.dev/posts/how-to-make-water-shader-for-suzume-inspired-environment-wh5vawnjj
source_url: https://80.lv/articles/how-to-make-water-shader-for-suzume-inspired-environment/
type: article
source: "80 LEVEL"
published: 2024-05-15T14:30:21.094Z
updated: 2024-05-15T14:30:19.332Z
tags: ["game-development"]
reading_time: 1
upvotes: 1
comments: 0
language: en
---

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# How to Make Water Shader for Suzume-Inspired Environment

**[80 LEVEL](https://daily.dev/sources/80lv)** · 1 min read · 1 upvotes · 0 comments

## Summary

The post discusses the process of creating a water shader for a Suzume-inspired environment. It covers guiding elements for highlighting the main object and creating a glass material for abandoned empty interiors.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/how-to-make-water-shader-for-suzume-inspired-environment/>

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---

Tags: [#game-development](https://daily.dev/tags/game-development)

[View this post on daily.dev](https://daily.dev/posts/how-to-make-water-shader-for-suzume-inspired-environment-wh5vawnjj)
