---
title: "I made a horror game in a week"
url: https://daily.dev/posts/i-made-a-horror-game-in-a-week-thdz2fyze
source_url: https://www.youtube.com/watch?v=whqgbn0cW3o
type: video:youtube
source: "YouTube"
published: 2026-06-16T15:30:22.369Z
updated: 2026-06-16T15:30:46.079Z
tags: ["ai", "game-development", "3d", "unreal-engine", "blender"]
reading_time: 13
upvotes: 2
comments: 0
language: en
---

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# I made a horror game in a week

**[YouTube](https://daily.dev/sources/youtube)** · 13 min read · 2 upvotes · 0 comments

## Summary

A developer documents building a horror game inspired by the mobile game Granny in one week using Unreal Engine 5. The project covers level design using a school asset pack, a key-and-lock puzzle system, an NPC behavior tree with sight and sound investigation, PS1-style visuals with baked lighting, and custom character modeling and animation in Blender. The post walks through practical solutions to common game dev problems like door collision, NPC pathfinding bugs, and performance optimization via instanced meshes.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=whqgbn0cW3o>

---

Tags: [#ai](https://daily.dev/tags/ai), [#game-development](https://daily.dev/tags/game-development), [#3d](https://daily.dev/tags/3d), [#unreal-engine](https://daily.dev/tags/unreal-engine), [#blender](https://daily.dev/tags/blender)

[View this post on daily.dev](https://daily.dev/posts/i-made-a-horror-game-in-a-week-thdz2fyze)
