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title: I ran a DLSS 4.5 versus FSR 4 blind test on my own...
description: A blind comparison test of DLSS 4.5 versus FSR 4 was conducted across two games — Marvel&#x27;s Spider-Man 2 and Hogwarts Legacy — using an RTX 4070 Ti Super and an...
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og:description: A blind comparison test of DLSS 4.5 versus FSR 4 was conducted across two games — Marvel&#x27;s Spider-Man 2 and Hogwarts Legacy — using an RTX 4070 Ti Super and an...
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# I ran a DLSS 4.5 versus FSR 4 blind test on my own games, and the result wasn't the landslide everyone claims

**[XDA Developers](https://daily.dev/sources/xda-developers)** · 5 min read · 0 upvotes · 0 comments

## Summary

A blind comparison test of DLSS 4.5 versus FSR 4 was conducted across two games — Marvel's Spider-Man 2 and Hogwarts Legacy — using an RTX 4070 Ti Super and an RX 9070 XT respectively. DLSS 4.5 won both rounds, but the margin was far smaller than commonly claimed online. Spider-Man 2 showed a clear DLSS advantage in sharpness and edge detail, while Hogwarts Legacy required close pixel-peeping to distinguish the two. The conclusion: DLSS remains the more refined upscaler, but FSR 4 has closed the gap significantly, and given the ~$200 price difference between the two GPUs, the value proposition of Nvidia's ecosystem edge is now debatable.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.xda-developers.com/i-ran-a-dlss-45-versus-fsr-4-blind-test-on-my-own-games-and-the-result-wasnt-the-landslide-everyone-claims>

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---

Tags: [#gaming](https://daily.dev/tags/gaming), [#nvidia](https://daily.dev/tags/nvidia), [#gpu](https://daily.dev/tags/gpu), [#amd](https://daily.dev/tags/amd)

[View this post on daily.dev](https://daily.dev/posts/i-ran-a-dlss-4-5-versus-fsr-4-blind-test-on-my-own-games-and-the-result-wasn-t-the-landslide-everyo-jvgmrp6so)

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