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title: Immersive Gel, Sand &amp; Water Simulations On Apple Vision Pro
description: A developer named James C. Kane built an in-browser demo showing gel, sand, and water physics simulations running on Apple Vision Pro, using WebXR and WebGPU...
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og:description: A developer named James C. Kane built an in-browser demo showing gel, sand, and water physics simulations running on Apple Vision Pro, using WebXR and WebGPU...
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# Immersive Gel, Sand & Water Simulations On Apple Vision Pro

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 0 upvotes · 0 comments

## Summary

A developer named James C. Kane built an in-browser demo showing gel, sand, and water physics simulations running on Apple Vision Pro, using WebXR and WebGPU through Three.js, which he claims is the first such implementation with that stack. The demo has only been tested on desktop and on an M5 Apple Vision Pro running the visionOS 27 developer beta. The piece also links to related projects, including a WebGPU pool demo and a Sponza clustered lighting exploration on the same hardware.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/gel-sand-sim-running-in-browser-on-apple-vision-pro>

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---

Tags: [#apple](https://daily.dev/tags/apple), [#physics](https://daily.dev/tags/physics), [#threejs](https://daily.dev/tags/threejs), [#webgpu](https://daily.dev/tags/webgpu)

[View this post on daily.dev](https://daily.dev/posts/immersive-gel-sand-water-simulations-on-apple-vision-pro-mth78aeyp)

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