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title: Implementing Feedback about the Shop UI | daily.dev
description: A developer shares UI updates to a shop interface based on community feedback. Changes include defaulting the purchase amount to 1 instead of 0, making the...
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og:description: A developer shares UI updates to a shop interface based on community feedback. Changes include defaulting the purchase amount to 1 instead of 0, making the...
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# Implementing Feedback about the Shop UI

**[ThinMatrix](https://daily.dev/sources/thinmatrix)** · 1 min read · 0 upvotes · 0 comments

## Summary

A developer shares UI updates to a shop interface based on community feedback. Changes include defaulting the purchase amount to 1 instead of 0, making the initial default not count toward totals, reordering amount buttons from smallest to largest, updating button textures, adding a Max button to set the maximum affordable amount, and allowing users to input amounts above the maximum while disabling the buy button in that case.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=prP8KmJFvqg>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#ui-design](https://daily.dev/tags/ui-design)

[View this post on daily.dev](https://daily.dev/posts/implementing-feedback-about-the-shop-ui-k7kylhi0t)

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