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# Implementing WebSockets in Go using Gorilla WebSocket

**[Medium](https://daily.dev/sources/medium_js)** · 13 min read · 1 upvotes · 0 comments

## Summary

A beginner-friendly walkthrough of implementing a WebSocket server in Go using the Gorilla WebSocket library. Covers the WebSocket handshake protocol (RFC 6455), differences between short and long polling, the HTTP upgrade mechanism, same-origin policy considerations, and buffer sizing. Builds a working echo server step by step, explaining the upgrader, reading/writing messages, and WebSocket message types (text, binary, ping/pong).

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://medium.com/@washiulalam/implementing-websockets-in-go-using-gorilla-websocket-4fb66e35da0e>

---

Tags: [#golang](https://daily.dev/tags/golang), [#websocket](https://daily.dev/tags/websocket)

[View this post on daily.dev](https://daily.dev/posts/implementing-websockets-in-go-using-gorilla-websocket-mjyvruwjy)

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