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# Introducing EasyWaterscape for Unreal Engine 5

**[YouTube](https://daily.dev/sources/youtube)** · 25 min read · 1 upvotes · 0 comments

## Summary

EasyWaterscape is a water simulation tool for Unreal Engine 5, available on Fab, designed around a single organized blueprint for ease of use. It features tile-free ocean rendering with presets, wave directionality, physically-based foam generation, a built-in CoastMaker for automatic shoreline handling, three buoyancy options (material function, Niagara blueprint, and blueprint component), swells, currents, and wind gusts for realism. The tool supports both Single Layer Water and Default Lit shading models, includes optimization controls (LODs, resolution, frame rate limiter), and provides troubleshooting guidance for common Unreal issues like TSR ghosting and Lumen artifacts. Beta features include underwater rendering and lake mode. Benchmarks are provided for RTX 5090 and 3080 Ti. The developer addresses Blueprint deprecation concerns, confirming UE6 migration plans.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=dXuwb4PpodQ>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#3d](https://daily.dev/tags/3d), [#unreal-engine](https://daily.dev/tags/unreal-engine)

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