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title: Issue #232 - Graphics Tricks and more | daily.dev
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# [Issue #232 - Graphics Tricks and more](https://api.daily.dev/r/28Fopyjha "Go to post")

Learn how to code behaviour trees in Unity using C#, perform physics simulations on GPU with compute shader in Unity, and create a simple rubber hose character rig in Blender.

[#blender](/tags/blender "Check all #blender posts")[#c#](/tags/c%23 "Check all #c# posts")[#game-development](/tags/game-development "Check all #game-development posts")[#unity](/tags/unity "Check all #unity posts")

May 10, 2024•1m read time•From [gamedevdigest.com](https://api.daily.dev/r/28Fopyjha "gamedevdigest.com")

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