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title: Issue #313 - Procedural Generation and more | daily.dev
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# Issue #313 - Procedural Generation and more

**[Game Dev Digest](https://daily.dev/sources/gamedevdigest)** · 6 min read · 0 upvotes · 0 comments

## Summary

A curated newsletter featuring game development resources including articles on procedural generation techniques, Unity architecture patterns, sprite stacking for 3D effects, asset import optimization, and state machine implementations. Includes video tutorials on Unity development practices, open-source Unity tools for UI materials, reflections, noise generation, and physics, plus promotional bundles for Unity assets and audio packs.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://gamedevdigest.com/digests/issue-313-procedural-generation-and-more.html>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#unity](https://daily.dev/tags/unity)

[View this post on daily.dev](https://daily.dev/posts/issue-313---procedural-generation-and-more-6vfbrvkad)

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