<!-- mobian-agent-page publisher="dailydev" canonical="https://daily.dev/posts/keeping-the-beat-porting-beat-saber-to-openxr-for-an-improved-developer-experience-ztamiemxl" -->

---
title: Keeping the Beat: Porting Beat Saber to OpenXR for An...
description: Beat Saber, one of the world&#x27;s most popular VR games, has been ported to OpenXR for a more consistent and maintainable cross-platform experience. The porting...
canonical: https://daily.dev/posts/keeping-the-beat-porting-beat-saber-to-openxr-for-an-improved-developer-experience-ztamiemxl
twitter:card: summary_large_image
twitter:site: @dailydotdev
og:type: website
og:site_name: daily.dev
og:title: Keeping the Beat: Porting Beat Saber to OpenXR for An Improved Developer Experience | daily.dev
og:description: Beat Saber, one of the world&#x27;s most popular VR games, has been ported to OpenXR for a more consistent and maintainable cross-platform experience. The porting...
og:url: https://daily.dev/posts/keeping-the-beat-porting-beat-saber-to-openxr-for-an-improved-developer-experience-ztamiemxl
og:image: https://api.daily.dev/og/posts/ZtAmiEMxl.png
og:image:alt: Keeping the Beat: Porting Beat Saber to OpenXR for An Improved Developer Experience
og:image:width: 1200
og:image:height: 630
og:locale: en
---

> ## Documentation Index
> Fetch the complete documentation index at: https://daily.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# Keeping the Beat: Porting Beat Saber to OpenXR for An Improved Developer Experience

**[Khronos](https://daily.dev/sources/khronos)** · 3 min read · 2 upvotes · 0 comments

## Summary

Beat Saber, one of the world's most popular VR games, has been ported to OpenXR for a more consistent and maintainable cross-platform experience. The porting process aimed to streamline the input system, improve the developer experience, and future-proof the game. OpenXR provides a unified interface for VR and AR, allowing a single implementation of a game engine to run on multiple platforms. The porting process with Unity and Steam VR was straightforward, although testing and quality assurance posed challenges. The outcome was a streamlined developer experience without impacting user gameplay.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.khronos.org/blog/keeping-the-beat-porting-beat-saber-to-openxr-for-an-improved-developer-experience>

## Similar posts on daily.dev

- [Don’t just attend KubeCon \+ CloudNativeCon, Merge Forward your experience\!](https://daily.dev/posts/don-t-just-attend-kubecon-cloudnativecon-merge-forward-your-experience--l0rpp73x8) · CNCF · 1 upvotes · 0 comments
- [Announcing H2 2026 KCDs](https://daily.dev/posts/announcing-h2-2026-kcds-m96goajm1) · CNCF · 1 upvotes · 0 comments
- [Two months of Open Community Groups](https://daily.dev/posts/two-months-of-open-community-groups-asf52zhbs) · CNCF · 0 upvotes · 0 comments

---

Tags: [#game-development](https://daily.dev/tags/game-development), [#unity](https://daily.dev/tags/unity), [#vr](https://daily.dev/tags/vr)

[View this post on daily.dev](https://daily.dev/posts/keeping-the-beat-porting-beat-saber-to-openxr-for-an-improved-developer-experience-ztamiemxl)

```json
{"@context":"https://schema.org","@graph":[{"@type":"Organization","@id":"https://daily.dev/#organization","name":"daily.dev","url":"https://daily.dev","logo":{"@type":"ImageObject","url":"https://daily.dev/apple-touch-icon.png","width":180,"height":180},"sameAs":["https://twitter.com/dailydotdev","https://github.com/dailydotdev","https://www.linkedin.com/company/daily-dev-ltd"]},{"@type":"WebSite","@id":"https://daily.dev/#website","url":"https://daily.dev","name":"daily.dev","publisher":{"@id":"https://daily.dev/#organization"},"potentialAction":{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https://daily.dev/search?q={search_term_string}"},"query-input":"required name=search_term_string"}}]}
{"@context":"https://schema.org","@type":"TechArticle","headline":"Keeping the Beat: Porting Beat Saber to OpenXR for An Improved Developer Experience","url":"https://daily.dev/posts/keeping-the-beat-porting-beat-saber-to-openxr-for-an-improved-developer-experience-ztamiemxl","mainEntityOfPage":{"@type":"WebPage","@id":"https://daily.dev/posts/keeping-the-beat-porting-beat-saber-to-openxr-for-an-improved-developer-experience-ztamiemxl"},"datePublished":"2023-10-06T13:38:23.582Z","dateModified":"2026-03-15T04:04:58.722Z","description":"Beat Saber, one of the world's most popular VR games, has been ported to OpenXR for a more consistent and maintainable cross-platform experience. The porting...","image":"https://media.daily.dev/image/upload/f_auto,q_auto/v1/posts/71387eed809dc8954f3fedbe537471fd?_a=AQAEufR","thumbnailUrl":"https://media.daily.dev/image/upload/f_auto,q_auto/v1/posts/71387eed809dc8954f3fedbe537471fd?_a=AQAEufR","isAccessibleForFree":true,"articleSection":"Khronos","inLanguage":"en","publisher":{"@type":"Organization","name":"daily.dev","url":"https://daily.dev","logo":{"@type":"ImageObject","url":"https://daily.dev/apple-touch-icon.png","width":180,"height":180}},"author":{"@type":"Organization","name":"Khronos","logo":"https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/792618c65bcf419783f2a62c03d29e1c","url":"https://daily.dev/sources/khronos"},"commentCount":0,"discussionUrl":"https://daily.dev/posts/keeping-the-beat-porting-beat-saber-to-openxr-for-an-improved-developer-experience-ztamiemxl","interactionStatistic":[{"@type":"InteractionCounter","interactionType":{"@type":"LikeAction"},"userInteractionCount":2},{"@type":"InteractionCounter","interactionType":{"@type":"CommentAction"},"userInteractionCount":0}],"keywords":"game-development,unity,vr","timeRequired":"PT3M"}
{"@context":"https://schema.org","@type":"BreadcrumbList","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https://daily.dev"},{"@type":"ListItem","position":2,"name":"Khronos","item":"https://daily.dev/sources/khronos"},{"@type":"ListItem","position":3,"name":"Keeping the Beat: Porting Beat Saber to OpenXR for An Improved Developer Experience"}]}
```

