<!-- mobian-agent-page publisher="dailydev" canonical="https://daily.dev/posts/kenshi-developers-are-hiring-terrain-artist-pui9ewcmz" -->

---
title: Kenshi Developers Are Hiring Terrain Artist | daily.dev
description: Lo-Fi Games is hiring a mid- to senior-level terrain artist for the Kenshi prequel. The role involves sculpting, modeling, and texturing large-scale terrain in...
canonical: https://daily.dev/posts/kenshi-developers-are-hiring-terrain-artist-pui9ewcmz
twitter:card: summary_large_image
twitter:site: @dailydotdev
og:type: website
og:site_name: daily.dev
og:title: Kenshi Developers Are Hiring Terrain Artist | daily.dev
og:description: Lo-Fi Games is hiring a mid- to senior-level terrain artist for the Kenshi prequel. The role involves sculpting, modeling, and texturing large-scale terrain in...
og:url: https://daily.dev/posts/kenshi-developers-are-hiring-terrain-artist-pui9ewcmz
og:image: https://api.daily.dev/og/posts/PUI9EWCmz.png
og:image:alt: Kenshi Developers Are Hiring Terrain Artist
og:image:width: 1200
og:image:height: 630
og:locale: en
---

> ## Documentation Index
> Fetch the complete documentation index at: https://daily.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# Kenshi Developers Are Hiring Terrain Artist

**[80 LEVEL](https://daily.dev/sources/80lv)** · 3 min read · 0 upvotes · 0 comments

## Summary

Lo-Fi Games is hiring a mid- to senior-level terrain artist for the Kenshi prequel. The role involves sculpting, modeling, and texturing large-scale terrain in Unreal Engine 5 and in-house tools, plus guiding concept artists. Candidates need proficiency in Gaia, SpeedTree, ZBrush, and Substance 3D, plus open-world realistic art experience. The studio offers flexible hours (between 12 PM and 4 PM), 28 vacation days, no-crunch policy, and private healthcare. Chris Hunt spent 12 years in almost solo development of Kenshi, and the prequel was announced in 2019.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/join-kenshi-developers-to-create-next-great-sandbox-rpg>

## Questions this post answers

### What software skills does Lo-Fi Games want for a terrain artist role on the Kenshi prequel?

Lo-Fi Games requires proficiency in Gaia, SpeedTree, ZBrush, and Substance 3D for its mid- to senior-level terrain artist opening. The role covers sculpting, modeling, and texturing large-scale terrain in Unreal Engine 5 and in-house tools, plus guiding concept artists and working in an open-world realistic art style.

_Artists tracking studio tooling trends follow game dev hiring and tech news on daily.dev._

### What benefits does Lo-Fi Games offer employees working on the Kenshi prequel?

Lo-Fi Games offers 'super flexible working' with core hours between 12 PM and 4 PM, 28 days of vacation, a strict no-crunch policy, private WPA healthcare, mental health support, and two 'no questions' extra days off per year.

_Developers weighing studio culture against workload check game industry hiring news on daily.dev._

## Similar posts on daily.dev

- [Moonlighter Developer Digital Sun Is Hiring an Environment Artist](https://daily.dev/posts/moonlighter-developer-digital-sun-is-hiring-an-environment-artist-fwieaiido) · 80 LEVEL · 0 upvotes · 0 comments
- [80 Level Job Digest: Find Great Roles for Artists Here](https://daily.dev/posts/80-level-job-digest-find-great-roles-for-artists-here-bridflxfy) · 80 LEVEL · 0 upvotes · 0 comments
- [Evening the Terrain & the construction of Road Infrastructure \| UE5 Devlog](https://daily.dev/posts/evening-the-terrain-the-construction-of-road-infrastructure-ue5-devlog-vfffl9j2w) · DEV · 0 upvotes · 0 comments

---

Tags: [#game-development](https://daily.dev/tags/game-development), [#unreal-engine](https://daily.dev/tags/unreal-engine)

[View this post on daily.dev](https://daily.dev/posts/kenshi-developers-are-hiring-terrain-artist-pui9ewcmz)

```json
{"@context":"https://schema.org","@graph":[{"@type":"Organization","@id":"https://daily.dev/#organization","name":"daily.dev","url":"https://daily.dev","logo":{"@type":"ImageObject","url":"https://daily.dev/apple-touch-icon.png","width":180,"height":180},"sameAs":["https://twitter.com/dailydotdev","https://github.com/dailydotdev","https://www.linkedin.com/company/daily-dev-ltd"]},{"@type":"WebSite","@id":"https://daily.dev/#website","url":"https://daily.dev","name":"daily.dev","publisher":{"@id":"https://daily.dev/#organization"},"potentialAction":{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https://daily.dev/search?q={search_term_string}"},"query-input":"required name=search_term_string"}}]}
{"@context":"https://schema.org","@type":"TechArticle","headline":"Kenshi Developers Are Hiring Terrain Artist","url":"https://daily.dev/posts/kenshi-developers-are-hiring-terrain-artist-pui9ewcmz","mainEntityOfPage":{"@type":"WebPage","@id":"https://daily.dev/posts/kenshi-developers-are-hiring-terrain-artist-pui9ewcmz"},"datePublished":"2026-10-28T15:19:56.245Z","dateModified":"2026-10-28T15:45:29.755Z","description":"Lo-Fi Games is hiring a mid- to senior-level terrain artist for the Kenshi prequel. The role involves sculpting, modeling, and texturing large-scale terrain in...","image":"https://media.daily.dev/image/upload/f_auto,q_auto/v1/posts/1cea84d585df3740b1f7c2b74490e1b6?_a=AQAEuop","thumbnailUrl":"https://media.daily.dev/image/upload/f_auto,q_auto/v1/posts/1cea84d585df3740b1f7c2b74490e1b6?_a=AQAEuop","isAccessibleForFree":true,"articleSection":"80 LEVEL","inLanguage":"en","publisher":{"@type":"Organization","name":"daily.dev","url":"https://daily.dev","logo":{"@type":"ImageObject","url":"https://daily.dev/apple-touch-icon.png","width":180,"height":180}},"author":{"@type":"Organization","name":"80 LEVEL","logo":"https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/78eebcd76c154e6bbfd565fed7dc4093","url":"https://daily.dev/sources/80lv"},"commentCount":0,"discussionUrl":"https://daily.dev/posts/kenshi-developers-are-hiring-terrain-artist-pui9ewcmz","interactionStatistic":[{"@type":"InteractionCounter","interactionType":{"@type":"LikeAction"},"userInteractionCount":0},{"@type":"InteractionCounter","interactionType":{"@type":"CommentAction"},"userInteractionCount":0}],"keywords":"game-development,unreal-engine","timeRequired":"PT3M"}
{"@context":"https://schema.org","@type":"BreadcrumbList","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https://daily.dev"},{"@type":"ListItem","position":2,"name":"80 LEVEL","item":"https://daily.dev/sources/80lv"},{"@type":"ListItem","position":3,"name":"Kenshi Developers Are Hiring Terrain Artist"}]}
{"@context":"https://schema.org","@type":"FAQPage","@id":"https://daily.dev/posts/kenshi-developers-are-hiring-terrain-artist-pui9ewcmz#faq","mainEntity":[{"@type":"Question","name":"What software skills does Lo-Fi Games want for a terrain artist role on the Kenshi prequel?","acceptedAnswer":{"@type":"Answer","text":"Lo-Fi Games requires proficiency in Gaia, SpeedTree, ZBrush, and Substance 3D for its mid- to senior-level terrain artist opening. The role covers sculpting, modeling, and texturing large-scale terrain in Unreal Engine 5 and in-house tools, plus guiding concept artists and working in an open-world realistic art style. Artists tracking studio tooling trends follow game dev hiring and tech news on daily.dev."}},{"@type":"Question","name":"What benefits does Lo-Fi Games offer employees working on the Kenshi prequel?","acceptedAnswer":{"@type":"Answer","text":"Lo-Fi Games offers 'super flexible working' with core hours between 12 PM and 4 PM, 28 days of vacation, a strict no-crunch policy, private WPA healthcare, mental health support, and two 'no questions' extra days off per year. Developers weighing studio culture against workload check game industry hiring news on daily.dev."}}]}
```

