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# Language Games by Eli Holderness

**[Devoxx](https://daily.dev/sources/devoxx)** · 41 min read · 0 upvotes · 0 comments

## Summary

A conference talk exploring communication through the lens of linguistics and philosophy, drawing on Saussure's semiotics (signifier vs. signified), Wittgenstein's language games, and Grice's cooperative maxims. The speaker argues that programming languages are essentially language games with rules, and that domain-driven design naturally emerges from applying communication principles to software. Key practical takeaways include aligning terminology between stakeholders and code, using ADRs and documentation to establish shared context, and recognizing that the human communication side of software development remains the hardest unsolved problem — one that AI doesn't eliminate.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=ikyPZBlOamc>

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Tags: [#domain-driven-design](https://daily.dev/tags/domain-driven-design)

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