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---
title: Learn to Create Cinematic 3D Scenes Using 3ds Max & FStorm
description: A paid 6-hour, 15-lesson course teaches cinematic urban environment creation in Autodesk 3ds Max 2026 and FStorm Render 2, aimed at 3D environment artists,...
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og:description: A paid 6-hour, 15-lesson course teaches cinematic urban environment creation in Autodesk 3ds Max 2026 and FStorm Render 2, aimed at 3D environment artists,...
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# Learn to Create Cinematic 3D Scenes Using 3ds Max & FStorm

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 0 upvotes · 0 comments

## Summary

A paid 6-hour, 15-lesson course teaches cinematic urban environment creation in Autodesk 3ds Max 2026 and FStorm Render 2, aimed at 3D environment artists, ArchViz professionals, and lighting/LookDev artists. Topics include lighting foundations, advanced shader and material creation, scene assembly, LookDev and shading passes, populating scenes with MoCap-animated people, and final render fine-tuning. Taught by a VFX producer with 29 years of CGI experience, the course is beginner-friendly but assumes basic 3ds Max navigation knowledge.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/learn-to-create-cinematic-3d-scenes-using-3ds-max-fstorm-with-this-6-hour-course>

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---

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