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title: Linebender in May 2025 | daily.dev
description: Monthly update from the Linebender open-source organization covering Rust GUI projects. Highlights include RustWeek 2025 conference talks on Vello&#x27;s new...
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og:description: Monthly update from the Linebender open-source organization covering Rust GUI projects. Highlights include RustWeek 2025 conference talks on Vello&#x27;s new...
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# Linebender in May 2025

**[Linebender](https://daily.dev/sources/linebender)** · 4 min read · 0 upvotes · 0 comments

## Summary

Monthly update from the Linebender open-source organization covering Rust GUI projects. Highlights include RustWeek 2025 conference talks on Vello's new architecture and AccessKit accessibility, the Rust 10-year anniversary party, and the UI Unconference roundtable. Technical progress includes Masonry 0.3.0, Vello 0.5.0 with pipeline caching and new rendering features, the first release of vello_cpu (an experimental CPU-only renderer), and Parley 0.4.0 with new text layout features.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://linebender.org/blog/tmil-17>

## Questions this post answers

### What is vello_cpu and what version was it first released as?

vello_cpu is a CPU-only vector graphics renderer built on Vello's tech stack, first released as version 0.0.1. It is described as very experimental, likely to see breaking changes, and not yet performant, but it can be installed by running 'cargo add vello_cpu' for experimentation.

_Rust GUI developers evaluating new renderer crates can track releases like this one on daily.dev._

### What new features did Vello 0.5.0 add for rendering?

Vello 0.5.0 shipped alongside pull requests adding pipeline caching that drastically improved Android startup times, rounded vertical hinting offsets, support for rendering bitmap and COLR glyphs, support for drawing blurred rounded rectangles, and clipping plus spatiotemporal allocation for vello_hybrid, along with a native WebGL backend for vello_hybrid.

_Developers building GPU-accelerated 2D graphics can follow Vello's evolving feature set on daily.dev._

### What version was Masonry released at and what does it provide?

Masonry, the widget system developed by Linebender, released version 0.3.0. It provides a non-opinionated retained widget tree designed as a base layer for building high-level GUI frameworks, and this release added default property values and a default theme.

_Rust developers choosing a GUI widget foundation can keep up with Masonry's progress on daily.dev._

---

Tags: [#open-source](https://daily.dev/tags/open-source), [#rust](https://daily.dev/tags/rust)

[View this post on daily.dev](https://daily.dev/posts/linebender-in-may-2025-csudre1m0)

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