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# MachineGames on being part of Microsoft, going back to the office, and Wolfenstein 3

**[GamesIndustry.biz](https://daily.dev/sources/gamesindustry)** · 14 min read · 0 upvotes · 0 comments

## Summary

MachineGames studio director Jerk Gustafsson discusses the studio's 15-year survival strategy, including maintaining a lean team of under 200 employees, planning multiple games ahead for Microsoft transparency, and opening a small satellite office in Sundsvall. The studio mandates in-office work for senior staff and encourages hybrid arrangements for others, believing face-to-face collaboration improves efficiency. Following Indiana Jones and the Great Circle's success, the studio plans to return to Wolfenstein 3 while exploring transmedia opportunities like TV adaptations to address rising AAA development costs.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamesindustry.biz/machinegames-on-being-part-of-microsoft-going-back-to-the-office-and-wolfenstein-3>

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Tags: [#microsoft](https://daily.dev/tags/microsoft), [#game-development](https://daily.dev/tags/game-development), [#remote-work](https://daily.dev/tags/remote-work)

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