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title: Maintenance release: Godot 4.5.2 – Godot Engine | daily.dev
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# Maintenance release: Godot 4.5.2 – Godot Engine

**[Godot](https://daily.dev/sources/godot)** · 8 min read · 0 upvotes · 0 comments

## Summary

Godot 4.5.2 is a maintenance release backporting important bug fixes for users who cannot yet upgrade to 4.6. Key highlights include critical Vulkan Mobile crash fixes for Android (strongly recommended for Google Play publishers), Direct3D 12 performance improvements reducing shader compilation time, and iOS Metal exports now defaulting to A12 devices or newer. The release includes 218 fixes from 107 contributors across rendering, platforms, editor, audio, physics, and more. Following this release, the 4.5 branch moves to partial support and 4.4 reaches end of life.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://godotengine.org/article/maintenance-release-godot-4-5-2/>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#android](https://daily.dev/tags/android), [#vulkan](https://daily.dev/tags/vulkan), [#godot](https://daily.dev/tags/godot)

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