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# Making Slint Desktop-Ready

**[Slint](https://daily.dev/sources/slint)** · 8 min read · 0 upvotes · 0 comments

## Summary

Slint, a cross-platform UI framework popular for embedded systems, is announcing a focused push to make it production-ready for desktop application development. The team is collaborating with the LibrePCB project on their Qt-to-Slint migration for version 2.0. Upcoming features include: rich text support with markdown in Text elements, declarative keyboard shortcuts with platform-aware mapping (e.g., Ctrl→Cmd on macOS), global drag-and-drop via DragArea/DropArea APIs, modal windows/dialogs, improved popup windows as real OS windows, tooltips, system tray support, and two-way data bindings for model items and struct members. The post also clarifies Slint's three licensing tiers: GPLv3 (open source), Royalty-Free (free for desktop/mobile/web with attribution), and a Paid License for embedded and premium support.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://slint.dev/blog/making-slint-desktop-ready.html>

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---

Tags: [#rust](https://daily.dev/tags/rust), [#desktop-development](https://daily.dev/tags/desktop-development)

[View this post on daily.dev](https://daily.dev/posts/making-slint-desktop-ready-uwy4rfvnj)

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