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# Medium

**[Medium](https://daily.dev/sources/medium_js)** · 9 min read · 0 upvotes · 0 comments

## Summary

A ground-up walkthrough of the Strategy Pattern using a vehicle simulation example in Java. Starting from a rigid inheritance-based design, the post demonstrates three core design principles: separating what varies from what stays the same, programming to an interface rather than an implementation, and favoring composition over inheritance. Each principle is illustrated with concrete before/after code, showing how extracting engine-start behavior into a swappable interface eliminates duplication, enables runtime behavior swapping, and keeps classes open for extension without modification. The post concludes by mapping the formal Head First Design Patterns definition onto the example phrase by phrase.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://medium.com/@ksraval710/strategy-pattern-08d4bec52ad0>

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---

Tags: [#general-programming](https://daily.dev/tags/general-programming), [#java](https://daily.dev/tags/java), [#design-patterns](https://daily.dev/tags/design-patterns)

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