Paramount Games Studio, a newly merged entity combining Skydance's studios with Paramount's IP portfolio, is pursuing a co-development strategy to turn its vast film and TV archive into games. EVP Dan Prigg outlines a flexible approach that welcomes both AAA and double-A titles, spans PC/console, Roblox, and mobile, and avoids tying game releases to theatrical schedules. Key titles in development include a TMNT game from PlatinumGames, a Star Trek horror title from Bloober Team, and Amy Hennig's Marvel 1943. Skydance Interactive is also developing original IP that could eventually spawn its own films or TV shows. Prigg acknowledges Hollywood's poor track record in games but argues this iteration is more pragmatic and genuinely committed to the medium.