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title: Mortal Shell II, Sequel To 2020&#x27;s Soulslike Hit, Is Out Now
description: Cold Symmetry has released Mortal Shell II, the sequel to its 2020 soulslike hit. The game expands the original&#x27;s compact design into a larger action RPG,...
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og:description: Cold Symmetry has released Mortal Shell II, the sequel to its 2020 soulslike hit. The game expands the original&#x27;s compact design into a larger action RPG,...
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# Mortal Shell II, Sequel To 2020's Soulslike Hit, Is Out Now

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 1 upvotes · 0 comments

## Summary

Cold Symmetry has released Mortal Shell II, the sequel to its 2020 soulslike hit. The game expands the original's compact design into a larger action RPG, keeps the Shell class-switching system, removes the stamina bar in favor of a new Resolve resource built from melee attacks, and adds ranged weapons including shotguns. Built on Unreal Engine 5, it supports NVIDIA DLSS 4.5 Super Resolution and Multi-Frame Generation on PC, with dedicated Performance modes on PS5 and Xbox Series X/S. It is available now on Steam, PlayStation Store, and Xbox Store.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/mortal-shell-ii-sequel-to-2020-s-soulslike-hit-is-out-now>

## Questions this post answers

### What replaced the stamina bar in Mortal Shell II's combat system?

Mortal Shell II removes the stamina bar entirely and replaces it with Resolve, a yellow bar displayed above the red health bar. Resolve is built by landing melee attacks and serves as the main combat resource, a departure from the stamina systems that typically govern attacking, dodging, and backstepping in soulslike games.

_Players weighing this combat overhaul can follow more soulslike design deep dives on daily.dev._

### What game engine does Mortal Shell II run on compared to the original Mortal Shell?

Mortal Shell II is built on Unreal Engine 5, while the original 2020 game used Unreal Engine 4. The upgrade brings modern rendering features including ray-traced reflections and Lumen global illumination, along with NVIDIA DLSS 4.5 Super Resolution and Multi-Frame Generation support on PC.

_Developers tracking Unreal Engine 5 adoption in shipped titles can find similar breakdowns on daily.dev._

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#gaming](https://daily.dev/tags/gaming), [#unreal-engine](https://daily.dev/tags/unreal-engine)

[View this post on daily.dev](https://daily.dev/posts/mortal-shell-ii-sequel-to-2020-s-soulslike-hit-is-out-now-smru0yhat)

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