---
title: "Native Java Win32, 3D Gaming, Printing and Wallet"
url: https://daily.dev/posts/native-java-win32-3d-gaming-printing-and-wallet-m9a9jxnnb
source_url: https://foojay.io/today/native-java-win32-3d-gaming-printing-and-wallet
type: article
source: "Foojay.io"
published: 2026-06-19T15:47:00.372Z
updated: 2026-06-19T15:47:30.734Z
tags: ["java", "game-development", "3d"]
reading_time: 9
upvotes: 2
comments: 0
language: en
---

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# Native Java Win32, 3D Gaming, Printing and Wallet

**[Foojay.io](https://daily.dev/sources/foojayio)** · 9 min read · 2 upvotes · 0 comments

## Summary

Codename One version 7.0.251 ships with four major additions: a portable GPU-accelerated 3D graphics API (com.codename1.gpu) that targets Metal, OpenGL ES, WebGL, and Direct3D 11 from the same Java code; a game development API (com.codename1.gaming) with a game loop, sprites, scenes, and Box2D physics; a native Windows target that compiles Java/Kotlin bytecode to a standalone Win32 .exe via ParparVM and clang-cl with no JVM required (4–8 MB output, both x64 and arm64); and cross-platform printing plus Apple Wallet issuer-provisioning support. The release also includes a rebuilt build cloud infrastructure, simulator UX improvements, a bytecode compliance bug fix, smoother iOS UIScene startup, and a per-component browser light/dark mode pin for iOS.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://foojay.io/today/native-java-win32-3d-gaming-printing-and-wallet>

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---

Tags: [#java](https://daily.dev/tags/java), [#game-development](https://daily.dev/tags/game-development), [#3d](https://daily.dev/tags/3d)

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