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# Niko Partners: India games market exceeds $1bn, forecast to reach $1.2bn by end of 2026

**[GamesIndustry.biz](https://daily.dev/sources/gamesindustry)** · 2 min read · 0 upvotes · 0 comments

## Summary

India's games market surpassed $1 billion in revenue for the first time in 2025, growing 14.8% year over year, according to Niko Partners. The firm forecasts the market will reach $1.2 billion by end of 2026 and $1.77 billion by 2030, a five-year CAGR of 11.2%. Player count hit 511 million in 2025 and is projected to exceed 700 million by 2030, with female gamers now nearly half the player base. Mobile game spending drove most growth, while ARPU remains low at $2.04, expected to rise to $2.52 by 2030. Audiences are diversifying into PC, console, and UGC platforms like Roblox and Minecraft, and non-battle-royale mobile titles now capture 62.8% of revenue. The report also notes growing caution among Indian players toward generative AI, driven by economic and employment concerns.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamesindustry.biz/niko-partners-india-games-market-exceeds-1bn-forecast-to-reach-12bn-by-end-of-2026>

## Questions this post answers

### How big is India's video game market in 2025?

India's games market revenue reached $1.04 billion in 2025, up 14.8% year over year, marking the first time it exceeded $1 billion. Niko Partners forecasts it will reach almost $1.2 billion by end of 2026 and $1.77 billion by 2030, a five-year compound annual growth rate of 11.2%.

_Publishers evaluating expansion into India follow market sizing data like this on daily.dev._

### How many gamers are there in India and how is that expected to grow?

India had 511 million players in 2025, projected to exceed 550 million in 2026 and surpass 700 million by 2030. Female gamers now make up nearly half of all players, up from 43% in 2023, reflecting a shift toward a more diverse player base across genres and platforms.

_Track player growth trends like India's on daily.dev when scoping new market opportunities._

### What is the average revenue per user for mobile games in India?

Average revenue per user in India's gaming market was $2.04 in 2025 and is forecast to rise to $2.52 by 2030, according to Niko Partners. Monetization remains at an early stage, with mobile game spending as the main driver, supported by rising digital adoption and disposable incomes among certain consumer segments.

_Compare ARPU benchmarks across regional markets on daily.dev before setting monetization strategy._

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---

Tags: [#gaming](https://daily.dev/tags/gaming), [#mobile-gaming](https://daily.dev/tags/mobile-gaming), [#market-research](https://daily.dev/tags/market-research)

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