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# No Rest For The Wicked's Curved Perspective Effect Recreated In Godot

**[80 LEVEL](https://daily.dev/sources/80lv)** · 1 min read · 3 upvotes · 0 comments

## Summary

No Rest For The Wicked's Curved Perspective Effect has been recreated in Godot, providing a unique perspective for players. Sam Minton shares his take on this feature as part of an untitled Godot-powered project.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/no-rest-for-the-wicked-s-curved-perspective-effect-recreated-in-godot/>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#godot](https://daily.dev/tags/godot)

[View this post on daily.dev](https://daily.dev/posts/no-rest-for-the-wicked-s-curved-perspective-effect-recreated-in-godot-ltak0qlnt)

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