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# Onimusha: Way of the Sword Uses Motion Capture for Animating Monsters

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 0 upvotes · 0 comments

## Summary

Capcom's upcoming action-adventure Onimusha: Way of the Sword, launching September 4, uses motion capture not just for its human protagonist but also for monster animation, including a multi-armed creature animated by filming four actors simultaneously. The game marks the franchise's first new entry in over a decade, casting the likeness of the late Toshiro Mifune as the face model for its samurai lead, Miyamoto Musashi. Details come from a PC Gamer preview covering the studio's animation approach.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/how-onimusha-way-of-the-sword-s-team-used-motion-capture-for-animating-monsters>

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Tags: [#game-development](https://daily.dev/tags/game-development), [#3d](https://daily.dev/tags/3d)

[View this post on daily.dev](https://daily.dev/posts/onimusha-way-of-the-sword-uses-motion-capture-for-animating-monsters-sh8rom7a8)

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