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# Opus 5.5 Just Took Over Unreal Engine

**[YouTube](https://daily.dev/sources/youtube)** · 24 min read · 0 upvotes · 0 comments

## Summary

Check out NeoStack (So you can use AI inside Unreal): https://bit.ly/NeoStack
Or get it on FAB: https://bit.ly/NeoStackFab

I put Opus 5.5 inside Unreal Engine with NeoStack and told it to build a Souls-like game. Enemy AI, combat, target lock, dodge, health bars, the whole level and even the 3D models made in Blender. Everything you see on screen was built by the AI.

0:00 Opus 5.5 inside Unreal Engine
0:38 The result: a Souls-like made 100% by AI
1:23 NeoStack, the plugin behind it
2:00 Setting up Opus 5.5 in NeoStack
2:28 Enemy AI in one prompt
4:00 Health system and health bars
4:50 Designing the asset pack
6:25 Building the 3D models in Blender with Claude Code
7:49 First playtest
8:35 Target lock system
9:48 NeoStack vs Epic's official MCP
11:04 Testing the target lock
12:38 The AI made 3D models
12:59 Importing everything into Unreal
14:21 Building the level with AI
15:32 Two AI agents at once: combo combat
16:22 The level reveal
18:49 The AI playtested its own game
19:12 Combat is working
20:12 Camera shake and dodge
21:29 Final prompt: swords
21:48 The finished prototype
22:08 AI made characters on the UE5 mannequin rig
23:09 Get NeoStack

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## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=0zNQSPiy8fM>

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[View this post on daily.dev](https://daily.dev/posts/opus-5-5-just-took-over-unreal-engine-panbtuy4s)

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