---
title: "Patterns That Every Developer Should Know"
url: https://daily.dev/posts/patterns-that-every-developer-should-know-bkpits1nm
source_url: https://blog.upperdine.dev/patterns-that-every-developer-should-know
type: article
source: "Hashnode"
published: 2022-06-27T11:44:35.543Z
updated: 2022-06-27T11:44:35.473Z
tags: ["general-programming"]
reading_time: 9
upvotes: 80
comments: 1
language: en
---

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# Patterns That Every Developer Should Know

**[Hashnode](https://daily.dev/sources/hashnode)** · 9 min read · 80 upvotes · 1 comments

## Summary

This article uses TypeScript for code examples, which is a change from my usual habit of using C#. I want my articles to be as helpful to as many people as possible, and TypeScript is probably the most commonly understood language around that has static typing. Even if you never have to use any of these patterns, it is important to know what they look like and the problems that they solve.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://blog.upperdine.dev/patterns-that-every-developer-should-know>

## Community discussion

Top comments from developers on daily.dev.

**@kkurko** · 0 upvotes

> I really like this point
> >A rule of thumb before applying a design pattern is to ask yourself if the application of that pattern simplifies the code, or complicates it. If the answer to that question is the latter: leave it.
> >
>
>
>
> And one more great resource for learning pattern I want to recommend is [patterns.dev](https://www.patterns.dev). It's more web-oriented, so you will also find some more specific and narrow solutions in addition to old good architectural approaches described in Gang of Four book or in other resources

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---

Tags: [#general-programming](https://daily.dev/tags/general-programming)

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