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description: high_impact is a small, open-source, 2D game engine written in C, which compiles to various platforms including Windows, Mac, Linux, and WebAssembly for...
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> ## Documentation Index
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> Use this file to discover all available pages before exploring further.

# PhobosLab

**[Hacker News](https://daily.dev/sources/hn)** · 17 min read · 16 upvotes · 1 comments

## Summary

high_impact is a small, open-source, 2D game engine written in C, which compiles to various platforms including Windows, Mac, Linux, and WebAssembly for browsers. Inspired by the original Impact JavaScript game engine from 2010, it provides essential features for game development, such as loading tile-maps, handling physics and collisions, sprite animation, text rendering, and audio playback. The engine is designed to be simple and minimalistic, encouraging developers to extend it with their own game-specific logic.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://phoboslab.org/log/2024/08/high_impact>

## Community discussion

Top comments from developers on daily.dev.

**@andradei** · 0 upvotes

> That was such nice read. But it's amazing the amount of control you get from them.

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---

Tags: [#javascript](https://daily.dev/tags/javascript), [#open-source](https://daily.dev/tags/open-source), [#c](https://daily.dev/tags/c), [#game-development](https://daily.dev/tags/game-development), [#webassembly](https://daily.dev/tags/webassembly)

[View this post on daily.dev](https://daily.dev/posts/phoboslab-exumi7tgr)

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