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title: Preparing to Exhibit my Indie Game at Gamescom! | daily.dev
description: An indie game developer documents the three weeks of preparation before exhibiting their farming game &#x27;Homegrown&#x27; at Gamescom. The devlog covers new game...
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og:description: An indie game developer documents the three weeks of preparation before exhibiting their farming game &#x27;Homegrown&#x27; at Gamescom. The devlog covers new game...
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# Preparing to Exhibit my Indie Game at Gamescom!

**[ThinMatrix](https://daily.dev/sources/thinmatrix)** · 15 min read · 0 upvotes · 0 comments

## Summary

An indie game developer documents the three weeks of preparation before exhibiting their farming game 'Homegrown' at Gamescom. The devlog covers new game features implemented (sledgehammer tool, maple syrup production, cookie buff system, traveling salesman shop, background music), booth materials created (postcards, enamel pins, seed packets, stickers, 3D-printed decorations), and the Steam page launch. The developer also dealt with unexpected surgery during the crunch period but pushed through to complete preparations in time for the event.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=TM0u77Wsz1M>

---

Tags: [#game-development](https://daily.dev/tags/game-development), [#gaming](https://daily.dev/tags/gaming), [#game-design](https://daily.dev/tags/game-design), [#steam](https://daily.dev/tags/steam)

[View this post on daily.dev](https://daily.dev/posts/preparing-to-exhibit-my-indie-game-at-gamescom--zrocifkwm)

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