ProbablyMonsters is betting on an Xbox 360-esque bonanza of single-player AA kookiness
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ProbablyMonsters, the studio founded by former Bungie chief Harold Ryan, has pivoted from AAA to AA game development after nearly a decade without a release and the failure of Concord. New CMO David Reid outlines the company's strategy of building a portfolio of quirky, single-player AA titles — including Crimson Moon and Nekome: Nazi Hunter — inspired by the creative diversity of the Xbox 360 era. Reid argues that flexible, performance-based marketing spend is key to managing risk in the middle-market space. However, the company's first two releases, Storm Lancers and Ire: A Prologue, saw very low Steam sales figures, and Reid acknowledges the publishing side needs to level up. Despite early struggles, he remains confident in the company's financial position and committed to the AA single-player strategy.