---
title: "Procedural Embroidery Material Created with Substance 3D Designer"
url: https://daily.dev/posts/procedural-embroidery-material-created-with-substance-3d-designer-1ocdpvgbr
source_url: https://80.lv/articles/procedural-embroidery-material-created-with-substance-3d-designer
type: article
source: "80 LEVEL"
published: 2026-05-26T08:34:10.506Z
updated: 2026-05-26T08:35:46.436Z
tags: ["3d", "blender", "substance-3d-designer"]
reading_time: 2
upvotes: 0
comments: 0
language: en
---

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# Procedural Embroidery Material Created with Substance 3D Designer

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 0 upvotes · 0 comments

## Summary

3D artist Zhang Xiaomeng created a set of photorealistic procedural embroidery fabric materials using Substance 3D Designer, without any external texture resources. The final rendering was done in Blender. The work showcases the capability of procedural workflows to replicate intricate textile details indistinguishable from real photography.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/procedural-embroidery-material-created-with-substance-3d-designer>

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---

Tags: [#3d](https://daily.dev/tags/3d), [#blender](https://daily.dev/tags/blender), [#substance-3d-designer](https://daily.dev/tags/substance-3d-designer)

[View this post on daily.dev](https://daily.dev/posts/procedural-embroidery-material-created-with-substance-3d-designer-1ocdpvgbr)
