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# "Quite often it's given me more to do" – Why AI might be creating more work for games companies, rather than saving time

**[GamesIndustry.biz](https://daily.dev/sources/gamesindustry)** · 9 min read · 0 upvotes · 0 comments

## Summary

Attendees at the GamesIndustry.biz HR Summit 2026 described how generative AI is creating as much workload as it saves in games companies. Benefits like faster coding or drafting emails are offset by employee anxiety over job security, risk of sensitive data leaking through personal AI accounts, chaotic unsanctioned AI use (buggy shader code, AI art with extra fingers slipping through review), and a surge in lengthy, factually dubious AI-written grievance letters that burden HR and legal teams. Speakers noted most studios are still in early stages of AI adoption, policies are being rewritten constantly as new risks like prompt injection emerge, and AI-generated HR responses risk losing the human empathy needed to properly support employees.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamesindustry.biz/quite-often-its-given-me-more-to-do-why-ai-might-be-creating-more-work-for-games-companies-rather-than-saving-time>

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Tags: [#career](https://daily.dev/tags/career), [#game-development](https://daily.dev/tags/game-development), [#genai](https://daily.dev/tags/genai), [#ai-governance](https://daily.dev/tags/ai-governance)

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