---
title: "Reaction-Diffusion Compute Shader in WebGPU"
url: https://daily.dev/posts/reaction-diffusion-compute-shader-in-webgpu-v1yowqth3
source_url: https://tympanus.net/codrops/2024/05/01/reaction-diffusion-compute-shader-in-webgpu/
type: article
source: "Codrops"
published: 2024-05-01T10:23:51.064Z
updated: 2024-08-30T02:16:52.392Z
tags: ["webdev", "webgpu"]
reading_time: 9
upvotes: 6
comments: 0
language: en
---

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# Reaction-Diffusion Compute Shader in WebGPU

**[Codrops](https://daily.dev/sources/codrops)** · 9 min read · 6 upvotes · 0 comments

## Summary

WebGPU is a web graphics technology that enhances the performance of web graphics by utilizing a device's GPU. Developers can create 3D graphics on HTML canvases using WebGPU and its own language, WGSL. The tutorial focuses on using compute shaders for image effects, specifically the reaction-diffusion algorithm.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://tympanus.net/codrops/2024/05/01/reaction-diffusion-compute-shader-in-webgpu/>

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---

Tags: [#webdev](https://daily.dev/tags/webdev), [#webgpu](https://daily.dev/tags/webgpu)

[View this post on daily.dev](https://daily.dev/posts/reaction-diffusion-compute-shader-in-webgpu-v1yowqth3)
