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# Report: Live-service removed from Horizon Hunters Gathering following negative player feedback

**[GamesIndustry.biz](https://daily.dev/sources/gamesindustry)** · 2 min read · 3 upvotes · 0 comments

## Summary

Guerrilla Games is reportedly stripping live-service features from Horizon Hunters Gathering after negative player feedback, redesigning it as a traditional multiplayer game with a story mode and reduced scope, according to Bloomberg's Jason Schreier. The overhaul began in June, with staff given until December to hit the next milestone, after which they'll be reassigned to another project also under evaluation. This follows a string of live-service struggles at Sony, including the Concord shutdown, cancelled God of War, Spider-Man, and Last of Us live-service projects, Bluepoint Games' closure, and weak sales for Bungie's Marathon.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamesindustry.biz/report-live-service-removed-from-horizon-hunters-gathering-following-negative-player-feedback>

## Questions this post answers

### Is Horizon Hunters Gathering still going to be a live-service game?

Reportedly not in its original form. Guerrilla Games is said to be removing live-service features from Horizon Hunters Gathering after negative player feedback during closed playtests, redesigning it into a traditional multiplayer game with a story mode and reduced scope. The overhaul reportedly began in June, with staff given until December to show progress on the new direction.

_daily.dev keeps industry watchers current on how major live-service bets like this one play out._

### Why have so many PlayStation live-service games been cancelled or shut down?

PlayStation has struggled repeatedly with live-service investments: Concord was pulled from sale two weeks after launch and its studio Firewalk closed alongside Neon Koi, live-service projects for God of War, Spider-Man, and The Last of Us were cancelled, Bluepoint Games was shut down, Bungie ended Destiny 2 development, and Bungie's Marathon saw low sales.

_developers tracking games-industry strategy shifts can follow how daily.dev covers each live-service setback._

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#gaming](https://daily.dev/tags/gaming)

[View this post on daily.dev](https://daily.dev/posts/report-live-service-removed-from-horizon-hunters-gathering-following-negative-player-feedback-lphvuapx2)

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