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title: Reverse Proxy And Game Servers | daily.dev
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# Reverse Proxy And Game Servers

**[TheVimeagen](https://daily.dev/sources/thevimeagen)** · 8 min read · 16 upvotes · 0 comments

## Summary

The author describes their experience building a reverse proxy and how it surprisingly turned out to be simpler than expected. They created an origin server and a proxy server, both of which handle TCP connections and echo data back. The post also discusses the author's goal of creating scalable game servers, implementing matchmaking using SQLite, and achieving auto-scaling capabilities. The project involved learning Rust and creating efficient logging. The author's main takeaway emphasizes the value of hands-on building and implementation for mastering new technologies.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=qpu_iOGYC-g>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#rust](https://daily.dev/tags/rust)

[View this post on daily.dev](https://daily.dev/posts/reverse-proxy-and-game-servers-2huxif6nq)

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