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title: Revive Raskin&#x27;s 3 laws of software with humane work that...
description: An essay revisits Jef Raskin&#x27;s three laws of humane interface design, prompted by a blog post from Marcin Wichary about CHERI researcher David Chisnall losing...
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# Revive Raskin's 3 laws of software with humane work that considers a dev's duty of care

**[The Register](https://daily.dev/sources/theregister)** · 6 min read · 0 upvotes · 0 comments

## Summary

An essay revisits Jef Raskin's three laws of humane interface design, prompted by a blog post from Marcin Wichary about CHERI researcher David Chisnall losing over a decade of Vim undo history after trying NeoVim, which silently overwrote his persistent-undo file. The piece connects Raskin's laws (don't harm a user's work, don't waste their time, be considerate of human frailties) to Asimov's three laws of robotics, criticizes modal editors like Vi/Vim/NeoVim for demanding extra mental effort, and notes backlash from NeoVim/Unix fans against the criticism, including the removal of a DHH pull-quote from the NeoVim website.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.theregister.com/software/2026/10/04/revive-raskins-3-laws-of-software-with-humane-work-that-considers-a-devs-duty-of-care/5300539>

## Questions this post answers

### Why did a NeoVim user lose years of Vim undo history after switching editors?

NeoVim overwrote a persistent-undo file that Vim had maintained safely for about 20 years, destroying more than a decade of recorded changes. The user, CHERI researcher David Chisnall, had customized where his Vim undo directory was stored, and the NeoVim fork wrote over it despite a warning he expected to be safe, violating what he called Raskin's first law of not harming a user's data.

_Anyone weighing a NeoVim migration can read real-world editor-switch pitfalls like this one on daily.dev before trusting a new default._

### What are Jef Raskin's three laws of humane interface design?

Raskin's three laws state that a computer shall not harm your work or, through inaction, allow your work to come to harm; a computer shall not waste your time or require more work than strictly necessary; and an interface is humane if it is responsive to human needs and considerate of human frailties. Raskin defined them in his 2000 book The Humane Interface, drawing a parallel to Asimov's earlier three laws of robotics.

_Developers shaping tool UX can revisit foundational design principles like these through daily.dev's software design coverage._

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---

Tags: [#open-source](https://daily.dev/tags/open-source), [#devtools](https://daily.dev/tags/devtools), [#vim](https://daily.dev/tags/vim)

[View this post on daily.dev](https://daily.dev/posts/revive-raskin-s-3-laws-of-software-with-humane-work-that-considers-a-dev-s-duty-of-care-ouq1at6d6)

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