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title: Roblox Q3 results beat expectations despite bookings...
description: Roblox's Q3 revenue rose 16% year-on-year to $1.6 billion, beating expectations despite bookings falling 12% to $1.7 billion. Net losses hit $230 million, and...
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og:description: Roblox's Q3 revenue rose 16% year-on-year to $1.6 billion, beating expectations despite bookings falling 12% to $1.7 billion. Net losses hit $230 million, and...
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# Roblox Q3 results beat expectations despite bookings falling 12% to $1.7bn

**[GamesIndustry.biz](https://daily.dev/sources/gamesindustry)** · 3 min read · 1 upvotes · 0 comments

## Summary

Roblox's Q3 revenue rose 16% year-on-year to $1.6 billion, beating expectations despite bookings falling 12% to $1.7 billion. Net losses hit $230 million, and daily active users dropped 9% while hours engaged fell 15% to 34 billion. The company credited AI tools for accelerating game creation: over 80% of its top 100 games used AI, and 97% of regular AI-using creators said it sped up development. Its AI-powered Build feature has launched in alpha in four countries, with over 500,000 users publishing more than 70,000 games. Roblox is also pushing to grow its over-18 user base, which monetizes over 50% more than under-18 users in the US.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamesindustry.biz/roblox-q3-results-beat-expectations-despite-bookings-falling-12-to-17bn>

## Questions this post answers

### What were Roblox's Q3 2026 revenue and bookings numbers?

Roblox reported Q3 revenue of $1.6 billion, up 16% year-on-year, for the three months ended September 30, 2026. Bookings fell 12% to $1.7 billion compared to a stronger 2025 period, though they were up over 50% on a two-year basis. Net losses were $230 million, and daily active users declined 9% year-on-year.

_Investors and studios weighing Roblox's trajectory can follow platform earnings trends on daily.dev._

### How widely are Roblox creators using AI tools to make games?

More than 80% of Roblox's top 100 games by hours engaged used AI tools to accelerate creation, and 97% of creators who regularly use AI said it sped up their development timelines. Published games using AI grew over 50% quarter over quarter, and AI-built titles like 'Break and Steal an Egg' and 'Huss Valley' broke into the top 20 by concurrent players.

_Developers evaluating AI-assisted creation workflows can track platform adoption data on daily.dev._

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- [Roblox shares plummet 18% as child safety measures weigh on bookings](https://daily.dev/posts/roblox-shares-plummet-18-as-child-safety-measures-weigh-on-bookings-ob2hzldfz) · Hacker News · 2 upvotes · 0 comments
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---

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