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title: Should you use Game Templates? | daily.dev
description: A discussion on whether phone/mobile game templates and complete game kits are worth using. The author prefers focused single-purpose assets but acknowledges...
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# Should you use Game Templates?

**[Code Monkey](https://daily.dev/sources/codemonkeyunity)** · 1 min read · 0 upvotes · 0 comments

## Summary

A discussion on whether phone/mobile game templates and complete game kits are worth using. The author prefers focused single-purpose assets but acknowledges game templates have real value for rapid prototyping — letting developers test a game idea in days rather than months. The recommendation is to use templates for prototyping and validation, then rebuild with custom code if the idea proves viable.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=yfEFdBAjUV4>

## Questions this post answers

### Should I use a game template or kit to build my indie game or just code it from scratch?

Game templates are best used for rapid prototyping rather than building a complete game. A full game kit can get a working top-down shooter or 2D platformer running in roughly 30 seconds, making it practical to validate a game idea in a week instead of spending a month building prototype systems. If the idea proves out, rebuilding with custom code is the recommended path.

_Indie developers weighing build-vs-template decisions track game dev discussions like this on daily.dev._

## Similar posts on daily.dev

- [Prototyping Video Games: Key Methods for Better Game Design](https://daily.dev/posts/prototyping-video-games-key-methods-for-better-game-design-04wvttju4) · Game Designing · 0 upvotes · 0 comments

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Tags: [#game-development](https://daily.dev/tags/game-development)

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