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# Should you work on your own games as an external development studio?

**[GamesIndustry.biz](https://daily.dev/sources/gamesindustry)** · 9 min read · 10 upvotes · 0 comments

## Summary

Multiple external game development studios share their perspectives on whether service studios should also develop their own original games. Studios like Redcatpig, Lab42, Pipeworks, and Third Kind Games argue that internal projects provide creative fulfillment, end-to-end production experience, and skill development that benefits client work. Others like Airship, Tanglewood Games, and CodeDev caution that owning IP can drain resources, divide team loyalty, and put studios in competition with their own clients. The consensus is that there is no universal right answer — it depends on the studio's mission, risk tolerance, and how deliberately internal projects are resourced and siloed from client commitments.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamesindustry.biz/should-you-work-on-your-own-games-as-an-external-development-studio>

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Tags: [#game-development](https://daily.dev/tags/game-development), [#gaming](https://daily.dev/tags/gaming)

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