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---
title: Skyrim with Rust | daily.dev
description: A developer is building an open-source Rust and Bevy reimplementation of Skyrim&#x27;s game engine, called OpenSkyrim, inspired by OpenMorrowind. The project aims...
canonical: https://daily.dev/posts/skyrim-with-rust-khsloghdz
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og:title: Skyrim with Rust | daily.dev
og:description: A developer is building an open-source Rust and Bevy reimplementation of Skyrim&#x27;s game engine, called OpenSkyrim, inspired by OpenMorrowind. The project aims...
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---

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# Skyrim with Rust

**[Lucas A. Ouverney](https://daily.dev/sources/l03zp6g7x)** · [@realfakenerd](https://daily.dev/realfakenerd) · 2 min read · 267 upvotes · 82 comments

## Summary

A developer is building an open-source Rust and Bevy reimplementation of Skyrim's game engine, called OpenSkyrim, inspired by OpenMorrowind. The project aims to let modders and gamers run the game on Linux, Android, Windows, and eventually Mac, and also plans a modern mod manager/launcher plus a pipeline to convert game and mod files into a modern format, including a SQLite-based parser for .esm/.esp records. The project is early stage and the repo is linked for anyone interested.

## Content

Hi Persons, i am making a Rust version of Skyrim with Bevy, inspired by the OpenMorrowind.

I want to make it and i will, this will help modders and gamers play this amazing game on Linux, android, windows and i am aiming for Mac too.

But recreating the engine isn't enough for me, i tough to my self. Why not making an modern launcher, make it a mod manager, so gamers can search, install and organize mods. But this is not enough, why not convert the game files? Let's do that too, convert the files to a modern version, with this conversion pipeline i can convert mods too.

I hope people like the idea and use the OpenSkyrim, i am learning a lot while making this project. I am currently making the .esm/.esp parser to translate the records to a well designed SQLite table.

Here's the link to the repo: [https://github.com/realfakenerd/OpenSkyrim](https://github.com/realfakenerd/OpenSkyrim)

Skyrim Poster by biosmanager is licensed under CC BY 4.0. [Source](https://www.deviantart.com/biosmanager/art/Skyrim-Poster-40x50-cm-520126134)

Edit: i will use daily.dev, [bluesky](https://bsky.app/profile/realfakenerd.bsky.social) and my [linkedin](https://www.linkedin.com/in/devlucasouverney/) as a devlog. I am learning a lot while coding, if you want to help, comment here, add an issue on the repo, send me a message on bsky or linkedin.

## Community discussion

Top comments from developers on daily.dev.

**@fatah7** · 21 upvotes

> Bethesda be when this is done: The elder scrolls v rusty edition

**@peixotons** · 6 upvotes

> This is fking cool, dont give up !

**@ghost** · 4 upvotes

> Let's just hope it doesn't become just another ai slop project

**@friedrich** · 3 upvotes

> Let the man cook 🙌
>
> ![1000078877.gif](https://media.daily.dev/image/upload/s--FjZS8ZIx--/f_auto/v1786635757/ugc/content_737eb3c8-1faf-4e1e-9e04-60976a0ef48e?_a=BAMAMicg0)

**@stardazed** · 2 upvotes

> [Game Name] with [Game Name]
> [Game Name] with [Programming Language]

---

Tags: [#game-development](https://daily.dev/tags/game-development), [#rust](https://daily.dev/tags/rust), [#reverse-engineering](https://daily.dev/tags/reverse-engineering), [#bevy](https://daily.dev/tags/bevy)

[View this post on daily.dev](https://daily.dev/posts/skyrim-with-rust-khsloghdz)

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