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description: Crystal Dynamics game director Raul Siqueira and Flying Wild Hog art director Arek Tomaszewski discuss how the two studios collaborated as one unified &#x27;Team...
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# "Sometimes you need fresh perspectives" – How external development helped Tomb Raider: Legacy of Atlantis

**[GamesIndustry.biz](https://daily.dev/sources/gamesindustry)** · 5 min read · 0 upvotes · 0 comments

## Summary

Crystal Dynamics game director Raul Siqueira and Flying Wild Hog art director Arek Tomaszewski discuss how the two studios collaborated as one unified 'Team Atlantis' on Tomb Raider: Legacy of Atlantis, a full reworking of the original 1996 game rather than a remaster. New features include crafting-based healing tinctures, a skill tree, and weapon upgrades, while tank controls have been permanently dropped in favor of modern controls. The studios also discuss their relationship with publisher Amazon, which is also handling Tomb Raider: Catalyst and a TV adaptation, and confirm Legacy of Atlantis launches February 12 with continuity to the 'Survivor era' Lara Croft.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamesindustry.biz/sometimes-you-need-fresh-perspectives-how-external-development-helped-tomb-raider-legacy-of-atlantis>

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