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title: Speed Up 3D Character Posing With This Blender Tool
description: Marionette is an add-on that lets you pose a character by dragging a hand, foot, or hip, with the rest of the body following automatically. It's made by...
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# Speed Up 3D Character Posing With This Blender Tool

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 0 upvotes · 0 comments

## Summary

Marionette is an add-on that lets you pose a character by dragging a hand, foot, or hip, with the rest of the body following automatically. It's made by Animatica, co-founded by ex-Head of CG at Platige Image Matt Tokarz. It runs fully offline, supports humanoid rigs from Mixamo, Character Creator, Daz 3D, VRoid, the UE5 mannequin, and 3ds Max Biped without renaming bones, and writes standard FK keyframes to your existing rig. It can smooth motion trails and fix foot sliding or popping joints, poses fingers with presets, but doesn't support facial expressions or generate animation itself. It works with Blender 5.0+ and is sold as a one-time purchase.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/new-blender-add-on-makes-character-posing-much-easier>

## Questions this post answers

### What is the Marionette add-on for Blender and what does it do?

Marionette is a Blender add-on for posing characters: you drag a hand, foot, or the hips, and the rest of the body follows naturally. It writes standard FK keyframes to your existing rig without adding anything to it, runs entirely offline, requires no account or GPU, and does not generate animation itself, only solving body movement around poses you create.

_Animators weighing new rigging tools can track releases like this through daily.dev._

### Which character rigs does the Marionette Blender add-on support?

It supports humanoid rigs from Mixamo, Character Creator, Daz 3D, VRoid, the UE5 mannequin, and 3ds Max Biped, without requiring you to rename bones. It's compatible with Blender 5.0 and later, made by Animatica (co-founded by ex-Platige Image CG lead Matt Tokarz), and sold as a one-time purchase.

_Riggers comparing rig compatibility across tools can follow updates like this on daily.dev._

### Can Marionette for Blender animate facial expressions or generate animation automatically?

No, Marionette does not support facial expressions, though it can pose fingers using presets. It also doesn't generate animation on its own; instead you create the poses and it solves how the rest of the body moves between them, including fixing foot sliding and popping joints via motion trail editing.

_Developers evaluating animation tooling limits can keep tabs on tools like this via daily.dev._

## Similar posts on daily.dev

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---

Tags: [#3d](https://daily.dev/tags/3d), [#blender](https://daily.dev/tags/blender)

[View this post on daily.dev](https://daily.dev/posts/speed-up-3d-character-posing-with-this-blender-tool-ldmh95dr0)

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