---
title: "Speeding up the JavaScript ecosystem - Rust and JavaScript Plugins"
url: https://daily.dev/posts/speeding-up-the-javascript-ecosystem---rust-and-javascript-plugins-twzhrxqeh
source_url: https://marvinh.dev/blog/speeding-up-javascript-ecosystem-part-11/
type: article
source: "Marvin Hagemeister"
published: 2025-02-23T13:52:47.362Z
updated: 2025-02-23T13:53:03.489Z
tags: ["webdev", "javascript", "rust"]
reading_time: 10
upvotes: 7
comments: 0
language: en
---

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# Speeding up the JavaScript ecosystem - Rust and JavaScript Plugins

**[Marvin Hagemeister](https://daily.dev/sources/marvinh)** · 10 min read · 7 upvotes · 0 comments

## Summary

Over the past year, there has been a movement to rewrite JavaScript tools in Rust to boost performance. The challenge lies in integrating JavaScript plugins with Rust without losing performance due to serialization and deserialization costs. A solution was found by flattening the AST into a buffer, allowing direct traversal without deserialization. This optimization has been successfully implemented in Deno's built-in linter, making it possible to run JavaScript plugins efficiently in a Rust environment.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://marvinh.dev/blog/speeding-up-javascript-ecosystem-part-11/>

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---

Tags: [#webdev](https://daily.dev/tags/webdev), [#javascript](https://daily.dev/tags/javascript), [#rust](https://daily.dev/tags/rust)

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