---
title: "Spring Physics in CSS"
url: https://daily.dev/posts/spring-physics-in-css-dw8lz2zin
source_url: https://www.carmenansio.com/articles/spring-physics-css
type: article
source: "Creative Design Technologist"
published: 2026-07-05T07:23:53.804Z
updated: 2026-07-05T07:24:16.581Z
tags: ["css", "framer-motion"]
reading_time: 9
upvotes: 0
comments: 0
language: en
---

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# Spring Physics in CSS

**[Creative Design Technologist](https://daily.dev/sources/carmenansio)** · 9 min read · 0 upvotes · 0 comments

## Summary

CSS cubic-bezier can only approximate spring physics because it's limited to four control points on a cubic curve. The CSS linear() function, available in all major browsers since late 2023, allows you to sample a real spring equation (damped harmonic oscillator with stiffness, damping, and mass parameters) at 60 evenly spaced time steps and bake those values directly into CSS — no JavaScript at runtime. A JavaScript generator function is provided that computes the linear() easing string and the correct settle duration from physical parameters. The post covers the three damping regimes (underdamped, critically damped, overdamped), a parameter-to-perception reference table, and the limitations: no fixed duration, no velocity continuity on interruption, and token verbosity. Framer Motion remains the right choice for gesture-driven or interruptible animations.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.carmenansio.com/articles/spring-physics-css>

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---

Tags: [#css](https://daily.dev/tags/css), [#framer-motion](https://daily.dev/tags/framer-motion)

[View this post on daily.dev](https://daily.dev/posts/spring-physics-in-css-dw8lz2zin)
