---
title: "Strange Scaffold: How to pick projects for impact"
url: https://daily.dev/posts/strange-scaffold-how-to-pick-projects-for-impact-nhzw75kvu
source_url: https://www.youtube.com/watch?v=75S7vhPfZmo
type: video:youtube
source: "Unity"
published: 2026-06-26T14:00:52.001Z
updated: 2026-06-26T15:47:41.987Z
tags: ["game-development", "unity"]
reading_time: 5
upvotes: 0
comments: 0
language: en
---

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# Strange Scaffold: How to pick projects for impact

**[Unity](https://daily.dev/sources/unity)** · 5 min read · 0 upvotes · 0 comments

## Summary

Unity sat down with indie dev Xalavier Nelson Jr., the Creative Director behind Strange Scaffold’s prodigious output – 18 full project releases in only seven years. 

He shares his system for quantifying the effort involved in bringing a game feature to life, how to identify the most impactful areas of development for your players, and talks about why creative intentionality is more important than ever for sustainable, successful games.

🔗 Find more resources for indie devs: https://on.unity.com/IndieSurvivalGuide
🔗 Check out indie Made with Unity success stories: https://on.unity.com/IndieSolutions
🔗 Watch Xalavier Nelson talk about ethical authorship in this livestream: https://on.unity.com/EthicalAuthorship

[0:00] Intro
[0:43] Scaling impact with the DIDIT system
[2:04] Building a better industry together
[3:26] Creating systems that empower people
[4:34] Bringing the personal to a new game

_______________

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#Unity #StrangeScaffold #IndieGames #GameDev

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=75S7vhPfZmo>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#unity](https://daily.dev/tags/unity)

[View this post on daily.dev](https://daily.dev/posts/strange-scaffold-how-to-pick-projects-for-impact-nhzw75kvu)
