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# The Complete Guide to Getting Started with Android XR Development

**[Medium](https://daily.dev/sources/medium_js)** · 20 min read · 0 upvotes · 0 comments

## Summary

A structured 16-phase roadmap for Android developers entering XR development using the Jetpack XR SDK. Covers the full learning path from Android/Compose prerequisites through spatial panels, SceneCore, ARCore perception, intelligent eyewear (audio and display glasses), XR input models, design principles, performance testing, and AI integration. Includes an 8-week schedule, a 30-topic ordered curriculum, common mistakes to avoid, and a condensed fast-track for experienced Android developers. Emphasizes that existing Kotlin and Compose skills transfer directly, and that the Android XR emulator (Developer Preview 4 as of July 2026) is sufficient to start without physical hardware.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://proandroiddev.com/the-complete-guide-to-getting-started-with-android-xr-development-65bb057ec1b1>

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---

Tags: [#kotlin](https://daily.dev/tags/kotlin), [#jetpack-compose](https://daily.dev/tags/jetpack-compose), [#spatial-computing](https://daily.dev/tags/spatial-computing)

[View this post on daily.dev](https://daily.dev/posts/the-complete-guide-to-getting-started-with-android-xr-development-i61lgnisp)

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