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# The Death Of Physical Media And The Real Challenges To Software Archiving

**[Hackaday](https://daily.dev/sources/hackaday)** · 7 min read · 0 upvotes · 0 comments

## Summary

Sony's decision to end physical PlayStation disc production by 2028 is a catalyst for examining the broader, long-standing challenges of software and game archiving. DRM schemes — from floppy disk copy protection to modern online authentication — have made preserving software legally and technically difficult for decades. Organizations like the Internet Archive and Video Game History Foundation face a legal conundrum: comprehensive game archives exist in legally grey 'shadow' communities, while legitimate archivists must wait for abandonware status or risk DMCA takedowns. The real issue isn't just the death of physical media, but the growing digital void where large swaths of video game and software history cannot be legally preserved.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://hackaday.com/2026/07/13/the-death-of-physical-media-and-the-real-challenges-to-software-archiving>

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